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I follow the software engineering axiom “make it work, make it fast, make it good” to a t.
— DIID

Generative artist, DIId, not only creates fine artwork, but also promotes the works  of other artists, shares the techniques that continue to evolve in DIId’s own work and has a deep regard for the history of digital art.

 

The essays DIId has written on The Center for the Advancement of Digital Art website are generous in their praise of artists who pioneered digital art, including Andy Warhol and Keith Haring, and those artists whose works, more recently, have contributed to compositions that generative artists are creating today.

 

“I don’t feel the need to define the movement,” DIId wrote, “but as someone who is now a self-proclaimed compressionist, I think this: compressionism is simply an eras long battle between humans and technology. It’s something that can uniquely define how we view the bounds of computer art, and I think that’s special.”

 

DIId spent about a year creating dithering algorithms, including one that he dedicated to the family: “This algorithm is now known as Teddy-Beau, after my kids. You can buy naming rights for the cost of 8 years of college tuition, if you’d like!”

 

The ideas that DIId kindly shares, underscores the hard work and thought that goes into each piece. “All in all,” DIId wrote, “I’m very proud of how far I’ve come as an artist, ditherer, and crafter of pixels.”

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